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combineanim.doc
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CombneANIM V1.0 - Join two animations into one.
CombineANIM is used to join two animations into one larger one. This is
usually used in conjunction with the SplitANIM utility to combine
animations that were split up due to lack of system memory. This program
is freely re-distributable. This means that you may distribute it to anyone,
or anywhere that you so desire providing that this unaltered file, and the
original unmodified program are distributed together.
To use CombineANIM you must first have two animation that are of the
same resolution and display modes. This information can be obtained
through the use of the ANIMInfo utility. Once you have these two
animations you can combine them into one.
To call CombineANIM from the CLI simply type:
CombineANIM <return>
to run CombineANIM from the workbench simply double click its icon.
You will be prompted for a pathname which will be used to create a new
animation. You will then be prompted for two more pathnames. These files
must already exists, and must be valid Opcode-5 type animations. These two
animations will be combined into a new animation.
If you wish you can give the information to CombineANIM on the command line
when calling it from a CLI.
i.e. CombineANIM newanim anim1 anim2 <return>